Fix canvas size for reruns.
This commit is contained in:
@ -76,7 +76,7 @@ Turtle.prototype.update = function () {
|
||||
canvas.style.width = `${this.get_width()}px`;
|
||||
canvas.style.height = `${this.get_height()}px`;
|
||||
ctx = canvas.getContext('2d');
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
ctx.clearRect(0, 0, this.width, this.width);
|
||||
ctx.scale(devicePixelRatio, devicePixelRatio);
|
||||
length = this.items.length;
|
||||
dx = canvas.width / (2 * devicePixelRatio);
|
||||
|
Reference in New Issue
Block a user