Files
codeocean/vendor/assets/javascripts/d3-tip.js
2018-11-06 16:46:01 +01:00

339 lines
9.0 KiB
JavaScript

(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory(require('d3-collection'), require('d3-selection')) :
typeof define === 'function' && define.amd ? define(['d3-collection', 'd3-selection'], factory) :
(global.d3 = global.d3 || {}, global.d3.tip = factory(global.d3,global.d3));
}(this, (function (d3Collection,d3Selection) { 'use strict';
/**
* d3.tip
* Copyright (c) 2013-2017 Justin Palmer
*
* Tooltips for d3.js SVG visualizations
*/
// Public - constructs a new tooltip
//
// Returns a tip
function index() {
var direction = d3TipDirection,
offset = d3TipOffset,
html = d3TipHTML,
rootElement = document.body,
node = initNode(),
svg = null,
point = null,
target = null;
function tip(vis) {
svg = getSVGNode(vis);
if (!svg) return
point = svg.createSVGPoint();
rootElement.appendChild(node);
}
// Public - show the tooltip on the screen
//
// Returns a tip
tip.show = function() {
var args = Array.prototype.slice.call(arguments);
if (args[args.length - 1] instanceof SVGElement) target = args.pop();
var content = html.apply(this, args),
poffset = offset.apply(this, args),
dir = direction.apply(this, args),
nodel = getNodeEl(),
i = directions.length,
coords,
scrollTop = document.documentElement.scrollTop ||
rootElement.scrollTop,
scrollLeft = document.documentElement.scrollLeft ||
rootElement.scrollLeft;
nodel.html(content)
.style('opacity', 1).style('pointer-events', 'all');
while (i--) nodel.classed(directions[i], false);
coords = directionCallbacks.get(dir).apply(this);
nodel.classed(dir, true)
.style('top', (coords.top + poffset[0]) + scrollTop + 'px')
.style('left', (coords.left + poffset[1]) + scrollLeft + 'px');
return tip
};
// Public - hide the tooltip
//
// Returns a tip
tip.hide = function() {
var nodel = getNodeEl();
nodel.style('opacity', 0).style('pointer-events', 'none');
return tip
};
// Public: Proxy attr calls to the d3 tip container.
// Sets or gets attribute value.
//
// n - name of the attribute
// v - value of the attribute
//
// Returns tip or attribute value
// eslint-disable-next-line no-unused-vars
tip.attr = function(n, v) {
if (arguments.length < 2 && typeof n === 'string') {
return getNodeEl().attr(n)
}
var args = Array.prototype.slice.call(arguments);
d3Selection.selection.prototype.attr.apply(getNodeEl(), args);
return tip
};
// Public: Proxy style calls to the d3 tip container.
// Sets or gets a style value.
//
// n - name of the property
// v - value of the property
//
// Returns tip or style property value
// eslint-disable-next-line no-unused-vars
tip.style = function(n, v) {
if (arguments.length < 2 && typeof n === 'string') {
return getNodeEl().style(n)
}
var args = Array.prototype.slice.call(arguments);
d3Selection.selection.prototype.style.apply(getNodeEl(), args);
return tip
};
// Public: Set or get the direction of the tooltip
//
// v - One of n(north), s(south), e(east), or w(west), nw(northwest),
// sw(southwest), ne(northeast) or se(southeast)
//
// Returns tip or direction
tip.direction = function(v) {
if (!arguments.length) return direction
direction = v == null ? v : functor(v);
return tip
};
// Public: Sets or gets the offset of the tip
//
// v - Array of [x, y] offset
//
// Returns offset or
tip.offset = function(v) {
if (!arguments.length) return offset
offset = v == null ? v : functor(v);
return tip
};
// Public: sets or gets the html value of the tooltip
//
// v - String value of the tip
//
// Returns html value or tip
tip.html = function(v) {
if (!arguments.length) return html
html = v == null ? v : functor(v);
return tip
};
// Public: sets or gets the root element anchor of the tooltip
//
// v - root element of the tooltip
//
// Returns root node of tip
tip.rootElement = function(v) {
if (!arguments.length) return rootElement
rootElement = v == null ? v : functor(v);
return tip
};
// Public: destroys the tooltip and removes it from the DOM
//
// Returns a tip
tip.destroy = function() {
if (node) {
getNodeEl().remove();
node = null;
}
return tip
};
function d3TipDirection() { return 'n' }
function d3TipOffset() { return [0, 0] }
function d3TipHTML() { return ' ' }
var directionCallbacks = d3Collection.map({
n: directionNorth,
s: directionSouth,
e: directionEast,
w: directionWest,
nw: directionNorthWest,
ne: directionNorthEast,
sw: directionSouthWest,
se: directionSouthEast
}),
directions = directionCallbacks.keys();
function directionNorth() {
var bbox = getScreenBBox(this);
return {
top: bbox.n.y - node.offsetHeight,
left: bbox.n.x - node.offsetWidth / 2
}
}
function directionSouth() {
var bbox = getScreenBBox(this);
return {
top: bbox.s.y,
left: bbox.s.x - node.offsetWidth / 2
}
}
function directionEast() {
var bbox = getScreenBBox(this);
return {
top: bbox.e.y - node.offsetHeight / 2,
left: bbox.e.x
}
}
function directionWest() {
var bbox = getScreenBBox(this);
return {
top: bbox.w.y - node.offsetHeight / 2,
left: bbox.w.x - node.offsetWidth
}
}
function directionNorthWest() {
var bbox = getScreenBBox(this);
return {
top: bbox.nw.y - node.offsetHeight,
left: bbox.nw.x - node.offsetWidth
}
}
function directionNorthEast() {
var bbox = getScreenBBox(this);
return {
top: bbox.ne.y - node.offsetHeight,
left: bbox.ne.x
}
}
function directionSouthWest() {
var bbox = getScreenBBox(this);
return {
top: bbox.sw.y,
left: bbox.sw.x - node.offsetWidth
}
}
function directionSouthEast() {
var bbox = getScreenBBox(this);
return {
top: bbox.se.y,
left: bbox.se.x
}
}
function initNode() {
var div = d3Selection.select(document.createElement('div'));
div
.style('position', 'absolute')
.style('top', 0)
.style('opacity', 0)
.style('pointer-events', 'none')
.style('box-sizing', 'border-box');
return div.node()
}
function getSVGNode(element) {
var svgNode = element.node();
if (!svgNode) return null
if (svgNode.tagName.toLowerCase() === 'svg') return svgNode
return svgNode.ownerSVGElement
}
function getNodeEl() {
if (node == null) {
node = initNode();
// re-add node to DOM
rootElement.appendChild(node);
}
return d3Selection.select(node)
}
// Private - gets the screen coordinates of a shape
//
// Given a shape on the screen, will return an SVGPoint for the directions
// n(north), s(south), e(east), w(west), ne(northeast), se(southeast),
// nw(northwest), sw(southwest).
//
// +-+-+
// | |
// + +
// | |
// +-+-+
//
// Returns an Object {n, s, e, w, nw, sw, ne, se}
function getScreenBBox(targetShape) {
var targetel = target || targetShape;
while (targetel.getScreenCTM == null && targetel.parentNode != null) {
targetel = targetel.parentNode;
}
var bbox = {},
matrix = targetel.getScreenCTM(),
tbbox = targetel.getBBox(),
width = tbbox.width,
height = tbbox.height,
x = tbbox.x,
y = tbbox.y;
point.x = x;
point.y = y;
bbox.nw = point.matrixTransform(matrix);
point.x += width;
bbox.ne = point.matrixTransform(matrix);
point.y += height;
bbox.se = point.matrixTransform(matrix);
point.x -= width;
bbox.sw = point.matrixTransform(matrix);
point.y -= height / 2;
bbox.w = point.matrixTransform(matrix);
point.x += width;
bbox.e = point.matrixTransform(matrix);
point.x -= width / 2;
point.y -= height / 2;
bbox.n = point.matrixTransform(matrix);
point.y += height;
bbox.s = point.matrixTransform(matrix);
return bbox
}
// Private - replace D3JS 3.X d3.functor() function
function functor(v) {
return typeof v === 'function' ? v : function() {
return v
}
}
return tip
}
return index;
})));