Reduce severity of "Too many idle runners"

This commit is contained in:
Sebastian Serth
2023-11-01 18:42:45 +01:00
parent 4c3d71ecf1
commit 1d93f3895f

View File

@ -242,7 +242,7 @@ func (n *NomadEnvironment) ApplyPrewarmingPoolSize() error {
if required < 0 { if required < 0 {
log.WithError(ErrScaleDown). log.WithError(ErrScaleDown).
WithField(dto.KeyEnvironmentID, n.ID().ToString()). WithField(dto.KeyEnvironmentID, n.ID().ToString()).
WithField("offset", -required).Warn("Too many idle runner") WithField("offset", -required).Info("Too many idle runner")
return nil return nil
} }
return n.createRunners(uint(required), true) return n.createRunners(uint(required), true)
@ -259,7 +259,7 @@ func (n *NomadEnvironment) Sample() (runner.Runner, bool) {
} }
}() }()
} else if ok { } else if ok {
log.WithField(dto.KeyEnvironmentID, n.ID().ToString()).Warn("Too many idle runner") log.WithField(dto.KeyEnvironmentID, n.ID().ToString()).Info("Too many idle runner")
} }
return r, ok return r, ok
} }