* #155 refactor and synchronise writing to CodeOcean. * Reduce complexity of input parsing. * Update typo in internal/api/ws/codeocean_writer.go Co-authored-by: Sebastian Serth <MrSerth@users.noreply.github.com>
This commit is contained in:
177
internal/api/ws/codeocean_reader.go
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177
internal/api/ws/codeocean_reader.go
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@ -0,0 +1,177 @@
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package ws
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import (
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"context"
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"github.com/gorilla/websocket"
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"github.com/openHPI/poseidon/pkg/logging"
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"io"
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)
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const CodeOceanToRawReaderBufferSize = 1024
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var log = logging.GetLogger("ws")
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// WebSocketReader is an interface that is intended for providing abstraction around reading from a WebSocket.
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// Besides, io.Reader, it also implements io.Writer. The Write method is used to inject data into the WebSocket stream.
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type WebSocketReader interface {
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io.Reader
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io.Writer
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Start()
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Stop()
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}
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// codeOceanToRawReader is an io.Reader implementation that provides the content of the WebSocket connection
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// to CodeOcean. You have to start the Reader by calling readInputLoop. After that you can use the Read function.
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type codeOceanToRawReader struct {
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connection Connection
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// readCtx is the context in that messages from CodeOcean are read.
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readCtx context.Context
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cancelReadCtx context.CancelFunc
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// executorCtx is the context in that messages are forwarded to the executor.
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executorCtx context.Context
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// A buffered channel of bytes is used to store data coming from CodeOcean via WebSocket
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// and retrieve it when Read(..) is called. Since channels are thread-safe, we use one here
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// instead of bytes.Buffer.
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buffer chan byte
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// The priorityBuffer is a buffer for injecting data into stdin of the execution from Poseidon,
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// for example the character that causes the tty to generate a SIGQUIT signal.
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// It is always read before the regular buffer.
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priorityBuffer chan byte
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}
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func NewCodeOceanToRawReader(connection Connection, wsCtx, executorCtx context.Context) *codeOceanToRawReader {
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return &codeOceanToRawReader{
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connection: connection,
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readCtx: wsCtx, // This context may be canceled before the executorCtx.
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cancelReadCtx: func() {},
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executorCtx: executorCtx,
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buffer: make(chan byte, CodeOceanToRawReaderBufferSize),
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priorityBuffer: make(chan byte, CodeOceanToRawReaderBufferSize),
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}
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}
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// readInputLoop reads from the WebSocket connection and buffers the user's input.
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// This is necessary because input must be read for the connection to handle special messages like close and call the
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// CloseHandler.
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func (cr *codeOceanToRawReader) readInputLoop(ctx context.Context) {
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readMessage := make(chan bool)
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loopContext, cancelInputLoop := context.WithCancel(ctx)
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defer cancelInputLoop()
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readingContext, cancelNextMessage := context.WithCancel(loopContext)
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defer cancelNextMessage()
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for loopContext.Err() == nil {
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var messageType int
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var reader io.Reader
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var err error
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go func() {
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messageType, reader, err = cr.connection.NextReader()
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select {
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case <-readingContext.Done():
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case readMessage <- true:
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}
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}()
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select {
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case <-loopContext.Done():
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return
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case <-readMessage:
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}
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if inputContainsError(messageType, err) {
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return
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}
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if handleInput(reader, cr.buffer, loopContext) {
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return
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}
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}
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}
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// handleInput receives a new message from the client and may forward it to the executor.
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func handleInput(reader io.Reader, buffer chan byte, ctx context.Context) (done bool) {
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message, err := io.ReadAll(reader)
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if err != nil {
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log.WithError(err).Warn("error while reading WebSocket message")
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return true
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}
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log.WithField("message", string(message)).Trace("Received message from client")
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for _, character := range message {
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select {
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case <-ctx.Done():
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return true
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case buffer <- character:
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}
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}
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return false
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}
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func inputContainsError(messageType int, err error) (done bool) {
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if err != nil && websocket.IsCloseError(err, websocket.CloseNormalClosure) {
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log.Debug("ReadInputLoop: The client closed the connection!")
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// The close handler will do something soon.
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return true
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} else if err != nil {
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log.WithError(err).Warn("Error reading client message")
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return true
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}
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if messageType != websocket.TextMessage {
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log.WithField("messageType", messageType).Warn("Received message of wrong type")
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return true
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}
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return false
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}
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// Start starts the read input loop asynchronously.
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func (cr *codeOceanToRawReader) Start() {
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ctx, cancel := context.WithCancel(cr.readCtx)
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cr.cancelReadCtx = cancel
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go cr.readInputLoop(ctx)
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}
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// Stop stops the asynchronous read input loop.
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func (cr *codeOceanToRawReader) Stop() {
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cr.cancelReadCtx()
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}
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// Read implements the io.Reader interface.
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// It returns bytes from the buffer or priorityBuffer.
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func (cr *codeOceanToRawReader) Read(p []byte) (int, error) {
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if len(p) == 0 {
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return 0, nil
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}
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// Ensure to not return until at least one byte has been read to avoid busy waiting.
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select {
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case <-cr.executorCtx.Done():
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return 0, io.EOF
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case p[0] = <-cr.priorityBuffer:
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case p[0] = <-cr.buffer:
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}
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var n int
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for n = 1; n < len(p); n++ {
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select {
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case p[n] = <-cr.priorityBuffer:
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case p[n] = <-cr.buffer:
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default:
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return n, nil
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}
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}
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return n, nil
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}
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// Write implements the io.Writer interface.
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// Data written to a codeOceanToRawReader using this method is returned by Read before other data from the WebSocket.
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func (cr *codeOceanToRawReader) Write(p []byte) (n int, err error) {
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var c byte
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for n, c = range p {
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select {
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case cr.priorityBuffer <- c:
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default:
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break
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}
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}
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return n, nil
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}
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75
internal/api/ws/codeocean_reader_test.go
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75
internal/api/ws/codeocean_reader_test.go
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@ -0,0 +1,75 @@
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package ws
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import (
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"context"
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"github.com/gorilla/websocket"
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"github.com/openHPI/poseidon/tests"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/mock"
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"github.com/stretchr/testify/require"
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"io"
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"strings"
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"testing"
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)
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func TestCodeOceanToRawReaderReturnsOnlyAfterOneByteWasRead(t *testing.T) {
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readingCtx, cancel := context.WithCancel(context.Background())
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forwardingCtx := readingCtx
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defer cancel()
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reader := NewCodeOceanToRawReader(nil, readingCtx, forwardingCtx)
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read := make(chan bool)
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go func() {
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//nolint:makezero // we can't make zero initial length here as the reader otherwise doesn't block
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p := make([]byte, 10)
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_, err := reader.Read(p)
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require.NoError(t, err)
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read <- true
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}()
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t.Run("Does not return immediately when there is no data", func(t *testing.T) {
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assert.False(t, tests.ChannelReceivesSomething(read, tests.ShortTimeout))
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})
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t.Run("Returns when there is data available", func(t *testing.T) {
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reader.buffer <- byte(42)
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assert.True(t, tests.ChannelReceivesSomething(read, tests.ShortTimeout))
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})
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}
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func TestCodeOceanToRawReaderReturnsOnlyAfterOneByteWasReadFromConnection(t *testing.T) {
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messages := make(chan io.Reader)
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connection := &ConnectionMock{}
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connection.On("WriteMessage", mock.AnythingOfType("int"), mock.AnythingOfType("[]uint8")).Return(nil)
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connection.On("CloseHandler").Return(nil)
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connection.On("SetCloseHandler", mock.Anything).Return()
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call := connection.On("NextReader")
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call.Run(func(_ mock.Arguments) {
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call.Return(websocket.TextMessage, <-messages, nil)
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})
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readingCtx, cancel := context.WithCancel(context.Background())
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forwardingCtx := readingCtx
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defer cancel()
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reader := NewCodeOceanToRawReader(connection, readingCtx, forwardingCtx)
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reader.Start()
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read := make(chan bool)
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//nolint:makezero // this is required here to make the Read call blocking
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message := make([]byte, 10)
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go func() {
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_, err := reader.Read(message)
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require.NoError(t, err)
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read <- true
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}()
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t.Run("Does not return immediately when there is no data", func(t *testing.T) {
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assert.False(t, tests.ChannelReceivesSomething(read, tests.ShortTimeout))
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})
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t.Run("Returns when there is data available", func(t *testing.T) {
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messages <- strings.NewReader("Hello")
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assert.True(t, tests.ChannelReceivesSomething(read, tests.ShortTimeout))
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})
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}
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155
internal/api/ws/codeocean_writer.go
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155
internal/api/ws/codeocean_writer.go
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@ -0,0 +1,155 @@
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package ws
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import (
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"context"
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"encoding/json"
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"errors"
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"github.com/gorilla/websocket"
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"github.com/openHPI/poseidon/internal/runner"
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"github.com/openHPI/poseidon/pkg/dto"
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"io"
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)
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// CodeOceanOutputWriterBufferSize defines the number of messages.
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const CodeOceanOutputWriterBufferSize = 64
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// rawToCodeOceanWriter is a simple io.Writer implementation that just forwards the call to sendMessage.
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type rawToCodeOceanWriter struct {
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sendMessage func(string)
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}
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// Write implements the io.Writer interface.
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func (rc *rawToCodeOceanWriter) Write(p []byte) (int, error) {
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rc.sendMessage(string(p))
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return len(p), nil
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}
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// WebSocketWriter is an interface that defines which data is required and which information can be passed.
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type WebSocketWriter interface {
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StdOut() io.Writer
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StdErr() io.Writer
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SendExitInfo(info *runner.ExitInfo)
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}
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// codeOceanOutputWriter is a concrete WebSocketWriter implementation.
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// It forwards the data written to stdOut or stdErr (Nomad, AWS) to the WebSocket connection (CodeOcean).
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type codeOceanOutputWriter struct {
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connection Connection
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stdOut io.Writer
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stdErr io.Writer
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queue chan *writingLoopMessage
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stopped bool
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}
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// writingLoopMessage is an internal data structure to notify the writing loop when it should stop.
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type writingLoopMessage struct {
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done bool
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data *dto.WebSocketMessage
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}
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// NewCodeOceanOutputWriter provies an codeOceanOutputWriter for the time the context ctx is active.
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// The codeOceanOutputWriter handles all the messages defined in the websocket.schema.json (start, timeout, stdout, ..).
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func NewCodeOceanOutputWriter(connection Connection, ctx context.Context) *codeOceanOutputWriter {
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cw := &codeOceanOutputWriter{
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connection: connection,
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queue: make(chan *writingLoopMessage, CodeOceanOutputWriterBufferSize),
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stopped: false,
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}
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cw.stdOut = &rawToCodeOceanWriter{sendMessage: func(s string) {
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cw.send(&dto.WebSocketMessage{Type: dto.WebSocketOutputStdout, Data: s})
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}}
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cw.stdErr = &rawToCodeOceanWriter{sendMessage: func(s string) {
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cw.send(&dto.WebSocketMessage{Type: dto.WebSocketOutputStderr, Data: s})
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}}
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go cw.startWritingLoop()
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go cw.stopWhenContextDone(ctx)
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cw.send(&dto.WebSocketMessage{Type: dto.WebSocketMetaStart})
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return cw
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}
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// StdOut provides an io.Writer that forwards the written data to CodeOcean as StdOut stream.
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func (cw *codeOceanOutputWriter) StdOut() io.Writer {
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return cw.stdOut
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}
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// StdErr provides an io.Writer that forwards the written data to CodeOcean as StdErr stream.
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func (cw *codeOceanOutputWriter) StdErr() io.Writer {
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return cw.stdErr
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}
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// SendExitInfo forwards the kind of exit (timeout, error, normal) to CodeOcean.
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func (cw *codeOceanOutputWriter) SendExitInfo(info *runner.ExitInfo) {
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switch {
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case errors.Is(info.Err, context.DeadlineExceeded) || errors.Is(info.Err, runner.ErrorRunnerInactivityTimeout):
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cw.send(&dto.WebSocketMessage{Type: dto.WebSocketMetaTimeout})
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case info.Err != nil:
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errorMessage := "Error executing the request"
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log.WithError(info.Err).Warn(errorMessage)
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cw.send(&dto.WebSocketMessage{Type: dto.WebSocketOutputError, Data: errorMessage})
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default:
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cw.send(&dto.WebSocketMessage{Type: dto.WebSocketExit, ExitCode: info.Code})
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}
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}
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// stopWhenContextDone notifies the writing loop to stop after the context has been passed.
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func (cw *codeOceanOutputWriter) stopWhenContextDone(ctx context.Context) {
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<-ctx.Done()
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if !cw.stopped {
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cw.queue <- &writingLoopMessage{done: true}
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}
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}
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// send forwards the passed dto.WebSocketMessage to the writing loop.
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func (cw *codeOceanOutputWriter) send(message *dto.WebSocketMessage) {
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if cw.stopped {
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return
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}
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done := message.Type == dto.WebSocketExit ||
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message.Type == dto.WebSocketMetaTimeout ||
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message.Type == dto.WebSocketOutputError
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cw.queue <- &writingLoopMessage{done: done, data: message}
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}
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// startWritingLoop enables the writing loop.
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// This is the central and only place where written changes to the WebSocket connection should be done.
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// It synchronizes the messages to provide state checks of the WebSocket connection.
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func (cw *codeOceanOutputWriter) startWritingLoop() {
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for {
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message := <-cw.queue
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done := sendMessage(cw.connection, message.data)
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if done || message.done {
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break
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}
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}
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cw.stopped = true
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message := websocket.FormatCloseMessage(websocket.CloseNormalClosure, "")
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err := cw.connection.WriteMessage(websocket.CloseMessage, message)
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err2 := cw.connection.Close()
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if err != nil || err2 != nil {
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log.WithError(err).WithField("err2", err2).Warn("Error during websocket close")
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}
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}
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// sendMessage is a helper function for the writing loop. It must not be called from somewhere else!
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func sendMessage(connection Connection, message *dto.WebSocketMessage) (done bool) {
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if message == nil {
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return false
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}
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encodedMessage, err := json.Marshal(message)
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if err != nil {
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log.WithField("message", message).WithError(err).Warn("Marshal error")
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return false
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}
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log.WithField("message", message).Trace("Sending message to client")
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err = connection.WriteMessage(websocket.TextMessage, encodedMessage)
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if err != nil {
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errorMessage := "Error writing the message"
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log.WithField("message", message).WithError(err).Warn(errorMessage)
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return true
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}
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return false
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}
|
100
internal/api/ws/codeocean_writer_test.go
Normal file
100
internal/api/ws/codeocean_writer_test.go
Normal file
@ -0,0 +1,100 @@
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package ws
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import (
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"context"
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"encoding/json"
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"github.com/gorilla/websocket"
|
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"github.com/openHPI/poseidon/internal/runner"
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"github.com/openHPI/poseidon/pkg/dto"
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"github.com/stretchr/testify/assert"
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"github.com/stretchr/testify/mock"
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"github.com/stretchr/testify/require"
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"testing"
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)
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func TestRawToCodeOceanWriter(t *testing.T) {
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connectionMock, message := buildConnectionMock(t)
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proxyCtx, cancel := context.WithCancel(context.Background())
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defer cancel()
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output := NewCodeOceanOutputWriter(connectionMock, proxyCtx)
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<-message // start message
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t.Run("StdOut", func(t *testing.T) {
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testMessage := "testStdOut"
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_, err := output.StdOut().Write([]byte(testMessage))
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require.NoError(t, err)
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expected, err := json.Marshal(struct {
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Type string `json:"type"`
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Data string `json:"data"`
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}{string(dto.WebSocketOutputStdout), testMessage})
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require.NoError(t, err)
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assert.Equal(t, expected, <-message)
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})
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t.Run("StdErr", func(t *testing.T) {
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testMessage := "testStdErr"
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_, err := output.StdErr().Write([]byte(testMessage))
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require.NoError(t, err)
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|
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expected, err := json.Marshal(struct {
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Type string `json:"type"`
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Data string `json:"data"`
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}{string(dto.WebSocketOutputStderr), testMessage})
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require.NoError(t, err)
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|
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assert.Equal(t, expected, <-message)
|
||||
})
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||||
}
|
||||
|
||||
type sendExitInfoTestCase struct {
|
||||
name string
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||||
info *runner.ExitInfo
|
||||
message dto.WebSocketMessage
|
||||
}
|
||||
|
||||
func TestCodeOceanOutputWriter_SendExitInfo(t *testing.T) {
|
||||
testCases := []sendExitInfoTestCase{
|
||||
{"Timeout", &runner.ExitInfo{Err: runner.ErrorRunnerInactivityTimeout},
|
||||
dto.WebSocketMessage{Type: dto.WebSocketMetaTimeout}},
|
||||
{"Error", &runner.ExitInfo{Err: websocket.ErrCloseSent},
|
||||
dto.WebSocketMessage{Type: dto.WebSocketOutputError, Data: "Error executing the request"}},
|
||||
{"Exit", &runner.ExitInfo{Code: 21},
|
||||
dto.WebSocketMessage{Type: dto.WebSocketExit, ExitCode: 21}},
|
||||
}
|
||||
|
||||
for _, test := range testCases {
|
||||
t.Run(test.name, func(t *testing.T) {
|
||||
connectionMock, message := buildConnectionMock(t)
|
||||
proxyCtx, cancel := context.WithCancel(context.Background())
|
||||
defer cancel()
|
||||
output := NewCodeOceanOutputWriter(connectionMock, proxyCtx)
|
||||
<-message // start message
|
||||
|
||||
output.SendExitInfo(test.info)
|
||||
expected, err := json.Marshal(test.message)
|
||||
require.NoError(t, err)
|
||||
|
||||
msg := <-message
|
||||
assert.Equal(t, expected, msg)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
func buildConnectionMock(t *testing.T) (conn *ConnectionMock, messages chan []byte) {
|
||||
t.Helper()
|
||||
message := make(chan []byte)
|
||||
connectionMock := &ConnectionMock{}
|
||||
connectionMock.On("WriteMessage", mock.AnythingOfType("int"), mock.AnythingOfType("[]uint8")).
|
||||
Run(func(args mock.Arguments) {
|
||||
m, ok := args.Get(1).([]byte)
|
||||
require.True(t, ok)
|
||||
message <- m
|
||||
}).
|
||||
Return(nil)
|
||||
connectionMock.On("CloseHandler").Return(nil)
|
||||
connectionMock.On("SetCloseHandler", mock.Anything).Return()
|
||||
connectionMock.On("Close").Return()
|
||||
return connectionMock, message
|
||||
}
|
14
internal/api/ws/connection.go
Normal file
14
internal/api/ws/connection.go
Normal file
@ -0,0 +1,14 @@
|
||||
package ws
|
||||
|
||||
import (
|
||||
"io"
|
||||
)
|
||||
|
||||
// Connection is an internal interface for websocket.Conn in order to mock it for unit tests.
|
||||
type Connection interface {
|
||||
WriteMessage(messageType int, data []byte) error
|
||||
Close() error
|
||||
NextReader() (messageType int, r io.Reader, err error)
|
||||
CloseHandler() func(code int, text string) error
|
||||
SetCloseHandler(handler func(code int, text string) error)
|
||||
}
|
108
internal/api/ws/connection_mock.go
Normal file
108
internal/api/ws/connection_mock.go
Normal file
@ -0,0 +1,108 @@
|
||||
// Code generated by mockery v2.13.1. DO NOT EDIT.
|
||||
|
||||
package ws
|
||||
|
||||
import (
|
||||
io "io"
|
||||
|
||||
mock "github.com/stretchr/testify/mock"
|
||||
)
|
||||
|
||||
// ConnectionMock is an autogenerated mock type for the Connection type
|
||||
type ConnectionMock struct {
|
||||
mock.Mock
|
||||
}
|
||||
|
||||
// Close provides a mock function with given fields:
|
||||
func (_m *ConnectionMock) Close() error {
|
||||
ret := _m.Called()
|
||||
|
||||
var r0 error
|
||||
if rf, ok := ret.Get(0).(func() error); ok {
|
||||
r0 = rf()
|
||||
} else {
|
||||
r0 = ret.Error(0)
|
||||
}
|
||||
|
||||
return r0
|
||||
}
|
||||
|
||||
// CloseHandler provides a mock function with given fields:
|
||||
func (_m *ConnectionMock) CloseHandler() func(int, string) error {
|
||||
ret := _m.Called()
|
||||
|
||||
var r0 func(int, string) error
|
||||
if rf, ok := ret.Get(0).(func() func(int, string) error); ok {
|
||||
r0 = rf()
|
||||
} else {
|
||||
if ret.Get(0) != nil {
|
||||
r0 = ret.Get(0).(func(int, string) error)
|
||||
}
|
||||
}
|
||||
|
||||
return r0
|
||||
}
|
||||
|
||||
// NextReader provides a mock function with given fields:
|
||||
func (_m *ConnectionMock) NextReader() (int, io.Reader, error) {
|
||||
ret := _m.Called()
|
||||
|
||||
var r0 int
|
||||
if rf, ok := ret.Get(0).(func() int); ok {
|
||||
r0 = rf()
|
||||
} else {
|
||||
r0 = ret.Get(0).(int)
|
||||
}
|
||||
|
||||
var r1 io.Reader
|
||||
if rf, ok := ret.Get(1).(func() io.Reader); ok {
|
||||
r1 = rf()
|
||||
} else {
|
||||
if ret.Get(1) != nil {
|
||||
r1 = ret.Get(1).(io.Reader)
|
||||
}
|
||||
}
|
||||
|
||||
var r2 error
|
||||
if rf, ok := ret.Get(2).(func() error); ok {
|
||||
r2 = rf()
|
||||
} else {
|
||||
r2 = ret.Error(2)
|
||||
}
|
||||
|
||||
return r0, r1, r2
|
||||
}
|
||||
|
||||
// SetCloseHandler provides a mock function with given fields: handler
|
||||
func (_m *ConnectionMock) SetCloseHandler(handler func(int, string) error) {
|
||||
_m.Called(handler)
|
||||
}
|
||||
|
||||
// WriteMessage provides a mock function with given fields: messageType, data
|
||||
func (_m *ConnectionMock) WriteMessage(messageType int, data []byte) error {
|
||||
ret := _m.Called(messageType, data)
|
||||
|
||||
var r0 error
|
||||
if rf, ok := ret.Get(0).(func(int, []byte) error); ok {
|
||||
r0 = rf(messageType, data)
|
||||
} else {
|
||||
r0 = ret.Error(0)
|
||||
}
|
||||
|
||||
return r0
|
||||
}
|
||||
|
||||
type mockConstructorTestingTNewConnectionMock interface {
|
||||
mock.TestingT
|
||||
Cleanup(func())
|
||||
}
|
||||
|
||||
// NewConnectionMock creates a new instance of ConnectionMock. It also registers a testing interface on the mock and a cleanup function to assert the mocks expectations.
|
||||
func NewConnectionMock(t mockConstructorTestingTNewConnectionMock) *ConnectionMock {
|
||||
mock := &ConnectionMock{}
|
||||
mock.Mock.Test(t)
|
||||
|
||||
t.Cleanup(func() { mock.AssertExpectations(t) })
|
||||
|
||||
return mock
|
||||
}
|
Reference in New Issue
Block a user