Restructure project
We previously didn't really had any structure in our project apart from creating a new folder for each package in our project root. Now that we have accumulated some packages, we use the well-known Golang project layout in order to clearly communicate our intent with packages. See https://github.com/golang-standards/project-layout
This commit is contained in:
93
internal/api/websocket_connection_mock.go
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93
internal/api/websocket_connection_mock.go
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// Code generated by mockery v0.0.0-dev. DO NOT EDIT.
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package api
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import (
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io "io"
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mock "github.com/stretchr/testify/mock"
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)
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// webSocketConnectionMock is an autogenerated mock type for the webSocketConnection type
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type webSocketConnectionMock struct {
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mock.Mock
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}
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// Close provides a mock function with given fields:
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func (_m *webSocketConnectionMock) Close() error {
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ret := _m.Called()
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var r0 error
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if rf, ok := ret.Get(0).(func() error); ok {
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r0 = rf()
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} else {
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r0 = ret.Error(0)
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}
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return r0
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}
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// CloseHandler provides a mock function with given fields:
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func (_m *webSocketConnectionMock) CloseHandler() func(int, string) error {
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ret := _m.Called()
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var r0 func(int, string) error
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if rf, ok := ret.Get(0).(func() func(int, string) error); ok {
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r0 = rf()
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} else {
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if ret.Get(0) != nil {
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r0 = ret.Get(0).(func(int, string) error)
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}
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}
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return r0
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}
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// NextReader provides a mock function with given fields:
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func (_m *webSocketConnectionMock) NextReader() (int, io.Reader, error) {
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ret := _m.Called()
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var r0 int
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if rf, ok := ret.Get(0).(func() int); ok {
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r0 = rf()
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} else {
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r0 = ret.Get(0).(int)
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}
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var r1 io.Reader
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if rf, ok := ret.Get(1).(func() io.Reader); ok {
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r1 = rf()
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} else {
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if ret.Get(1) != nil {
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r1 = ret.Get(1).(io.Reader)
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}
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}
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var r2 error
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if rf, ok := ret.Get(2).(func() error); ok {
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r2 = rf()
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} else {
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r2 = ret.Error(2)
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}
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return r0, r1, r2
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}
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// SetCloseHandler provides a mock function with given fields: h
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func (_m *webSocketConnectionMock) SetCloseHandler(h func(int, string) error) {
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_m.Called(h)
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}
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// WriteMessage provides a mock function with given fields: messageType, data
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func (_m *webSocketConnectionMock) WriteMessage(messageType int, data []byte) error {
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ret := _m.Called(messageType, data)
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var r0 error
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if rf, ok := ret.Get(0).(func(int, []byte) error); ok {
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r0 = rf(messageType, data)
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} else {
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r0 = ret.Error(0)
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}
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return r0
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}
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