Previously, the server sometimes crashed due to concurrent writes
to the websocket connection. Now, we ensure that only one concurrent
function writes to the websocket at a time by enclosing the WriteMessage
function with a mutex.
When the context passed to Nomad Allocation Exec is cancelled, the
process is not terminated. Instead, just the WebSocket connection is
closed. In order to terminate long-running processes, a special
character is injected into the standard input stream. This character is
parsed by the tty line discipline (tty has to be true). The line
discipline sends a SIGQUIT signal to the process, terminating it and
producing a core dump (in a file called 'core'). The SIGQUIT signal can
be caught but isn't by default, which is why the runner is destroyed if
the program does not terminate during a grace period after the signal
was sent.
We previously didn't really had any structure in our project apart
from creating a new folder for each package in our project root.
Now that we have accumulated some packages, we use the well-known
Golang project layout in order to clearly communicate our intent
with packages. See https://github.com/golang-standards/project-layout