Files
poseidon/pkg/dto/dto.go
Maximilian Paß c46a09eeae Add Prewarming Pool Alert
that checks for every environment if the filled share of the prewarmin pool is at least the specified threshold.
2023-11-09 13:11:39 +01:00

334 lines
11 KiB
Go

package dto
import (
"encoding/json"
"errors"
"fmt"
"path"
"strconv"
"strings"
)
// RunnerRequest is the expected json structure of the request body for the ProvideRunner function.
type RunnerRequest struct {
ExecutionEnvironmentID int `json:"executionEnvironmentId"`
InactivityTimeout int `json:"inactivityTimeout"`
}
// ExecutionRequest is the expected json structure of the request body for the ExecuteCommand function.
type ExecutionRequest struct {
Command string
PrivilegedExecution bool
TimeLimit int
Environment map[string]string
}
// FullCommand joins the environment variables.
// It does not handle the TimeLimit or the PrivilegedExecution flag.
func (er *ExecutionRequest) FullCommand() string {
var command string
command += "env"
if er.Environment == nil {
er.Environment = make(map[string]string)
}
er.Environment["CODEOCEAN"] = "true"
for variable, value := range er.Environment {
command += fmt.Sprintf(" %s=%s", variable, value)
}
command += fmt.Sprintf(" %s", WrapBashCommand(er.Command))
return command
}
// BashEscapeCommand escapes the passed command and surrounds it with double-quotes.
// The escaping includes the characters ", \, $, ` (comma-separated) as they are the exceptional characters
// that still have a special meaning with double quotes. See the Bash Manual - Chapter Quoting.
// We only handle the dollar-character and the backquote because the %q format already escapes the other two.
func BashEscapeCommand(command string) string {
command = fmt.Sprintf("%q", command)
command = strings.ReplaceAll(command, "$", "\\$")
command = strings.ReplaceAll(command, "`", "\\`")
return command
}
// WrapBashCommand escapes the passed command and wraps it into a new bash command.
func WrapBashCommand(command string) string {
return fmt.Sprintf("/bin/bash -c %s", BashEscapeCommand(command))
}
// EnvironmentID is an id of an environment.
type EnvironmentID int
// NewEnvironmentID parses a string into an EnvironmentID.
func NewEnvironmentID(id string) (EnvironmentID, error) {
environment, err := strconv.Atoi(id)
return EnvironmentID(environment), err
}
// ToString pareses an EnvironmentID back to a string.
func (e EnvironmentID) ToString() string {
return strconv.Itoa(int(e))
}
// ExecutionEnvironmentData is the expected json structure of the response body
// for routes returning an execution environment.
type ExecutionEnvironmentData struct {
ExecutionEnvironmentRequest
ID int `json:"id"`
}
// StatisticalExecutionEnvironmentData is the expected json structure of the response body
// for routes returning statistics about execution environments.
type StatisticalExecutionEnvironmentData struct {
ID int `json:"id"`
PrewarmingPoolSize uint `json:"prewarmingPoolSize"`
IdleRunners uint `json:"idleRunners"`
UsedRunners uint `json:"usedRunners"`
}
// ExecutionEnvironmentRequest is the expected json structure of the request body
// for the create execution environment function.
type ExecutionEnvironmentRequest struct {
PrewarmingPoolSize uint `json:"prewarmingPoolSize"`
CPULimit uint `json:"cpuLimit"`
MemoryLimit uint `json:"memoryLimit"`
Image string `json:"image"`
NetworkAccess bool `json:"networkAccess"`
ExposedPorts []uint16 `json:"exposedPorts"`
}
// MappedPort contains the mapping from exposed port inside the container to the host address
// outside the container.
type MappedPort struct {
ExposedPort uint `json:"exposedPort"`
HostAddress string `json:"hostAddress"`
}
// RunnerResponse is the expected response when providing a runner.
type RunnerResponse struct {
ID string `json:"runnerId"`
MappedPorts []*MappedPort `json:"mappedPorts"`
}
// ExecutionResponse is the expected response when creating an execution for a runner.
type ExecutionResponse struct {
WebSocketURL string `json:"websocketUrl"`
}
// ListFileSystemResponse is the expected response when listing the file system.
type ListFileSystemResponse struct {
Files []FileHeader `json:"files"`
}
// UpdateFileSystemRequest is the expected json structure of the request body for the update file system route.
type UpdateFileSystemRequest struct {
Delete []FilePath `json:"delete"`
Copy []File `json:"copy"`
}
// FilePath specifies the path of a file and is part of the UpdateFileSystemRequest.
type FilePath string
// EntryType specifies the type of the object (file/link/directory/..)
type EntryType string
// These are the common entry types. You find others in the man pages `info ls`.
const (
EntryTypeRegularFile EntryType = "-"
EntryTypeLink EntryType = "l"
)
// FileHeader specifies the information provided for listing a File.
type FileHeader struct {
Name FilePath `json:"name"`
EntryType EntryType `json:"entryType"`
LinkTarget FilePath `json:"linkTarget,omitempty"`
Size int `json:"size"`
ModificationTime int `json:"modificationTime"`
Permissions string `json:"permissions"`
Owner string `json:"owner"`
Group string `json:"group"`
}
// File is a DTO for transmitting file contents. It is part of the UpdateFileSystemRequest.
type File struct {
Path FilePath `json:"path"`
Content []byte `json:"content"`
}
// Cleaned returns the cleaned path of the FilePath.
func (f FilePath) Cleaned() string {
return path.Clean(string(f))
}
// CleanedPath returns the cleaned path of the file.
func (f File) CleanedPath() string {
return f.Path.Cleaned()
}
// IsDirectory returns true iff the path of the File ends with a /.
func (f File) IsDirectory() bool {
return strings.HasSuffix(string(f.Path), "/")
}
// ByteContent returns the content of the File. If the File is a directory, the content will be empty.
func (f File) ByteContent() []byte {
if f.IsDirectory() {
return []byte("")
} else {
return f.Content
}
}
// Formatter mirrors the available Formatters of logrus for configuration purposes.
type Formatter string
const (
FormatterText = "TextFormatter"
FormatterJSON = "JSONFormatter"
)
// ContextKey is the type for keys in a request context that is used for passing data to the next handler.
type ContextKey string
// Keys to reference information (for logging or monitoring).
const (
KeyRunnerID = "runner_id"
KeyEnvironmentID = "environment_id"
KeyRunnerDestroyReason = "destroy_reason"
)
// LoggedContextKeys defines which keys will be logged if a context is passed to logrus. See ContextHook.
var LoggedContextKeys = []ContextKey{KeyRunnerID, KeyEnvironmentID, KeyRunnerDestroyReason}
// WebSocketMessageType is the type for the messages from Poseidon to the client.
type WebSocketMessageType string
const (
WebSocketOutputStdout WebSocketMessageType = "stdout"
WebSocketOutputStderr WebSocketMessageType = "stderr"
WebSocketOutputError WebSocketMessageType = "error"
WebSocketMetaStart WebSocketMessageType = "start"
WebSocketMetaTimeout WebSocketMessageType = "timeout"
WebSocketExit WebSocketMessageType = "exit"
)
var (
ErrUnknownWebSocketMessageType = errors.New("unknown WebSocket message type")
// ErrOOMKilled is the exact message that CodeOcean expects to further handle these specific cases.
ErrOOMKilled = errors.New("the allocation was OOM Killed")
ErrMissingType = errors.New("type is missing")
ErrMissingData = errors.New("data is missing")
ErrInvalidType = errors.New("invalid type")
ErrNotSupported = errors.New("not supported")
)
// WebSocketMessage is the type for all messages send in the WebSocket to the client.
// Depending on the MessageType the Data or ExitCode might not be included in the marshaled json message.
type WebSocketMessage struct {
Type WebSocketMessageType
Data string
ExitCode uint8
}
// MarshalJSON implements the json.Marshaler interface.
// This converts the WebSocketMessage into the expected schema (see docs/websocket.schema.json).
func (m WebSocketMessage) MarshalJSON() (res []byte, err error) {
switch m.Type {
case WebSocketOutputStdout, WebSocketOutputStderr, WebSocketOutputError:
res, err = json.Marshal(struct {
MessageType WebSocketMessageType `json:"type"`
Data string `json:"data"`
}{m.Type, m.Data})
case WebSocketMetaStart, WebSocketMetaTimeout:
res, err = json.Marshal(struct {
MessageType WebSocketMessageType `json:"type"`
}{m.Type})
case WebSocketExit:
res, err = json.Marshal(struct {
MessageType WebSocketMessageType `json:"type"`
ExitCode uint8 `json:"data"`
}{m.Type, m.ExitCode})
}
if err != nil {
return nil, fmt.Errorf("error marshaling WebSocketMessage: %w", err)
} else if res == nil {
return nil, ErrUnknownWebSocketMessageType
}
return res, nil
}
// UnmarshalJSON implements the json.Unmarshaler interface.
// It is used by tests in order to ReceiveNextWebSocketMessage.
func (m *WebSocketMessage) UnmarshalJSON(rawMessage []byte) error {
messageMap := make(map[string]interface{})
err := json.Unmarshal(rawMessage, &messageMap)
if err != nil {
return fmt.Errorf("error unmarshiling raw WebSocket message: %w", err)
}
messageType, ok := messageMap["type"]
if !ok {
return ErrMissingType
}
messageTypeString, ok := messageType.(string)
if !ok {
return fmt.Errorf("value of key type must be a string: %w", ErrInvalidType)
}
switch messageType := WebSocketMessageType(messageTypeString); messageType {
case WebSocketExit:
data, ok := messageMap["data"]
if !ok {
return ErrMissingData
}
// json.Unmarshal converts any number to a float64 in the massageMap, so we must first cast it to the float.
exit, ok := data.(float64)
if !ok {
return fmt.Errorf("value of key data must be a number: %w", ErrInvalidType)
}
if exit != float64(uint8(exit)) {
return fmt.Errorf("value of key data must be uint8: %w", ErrInvalidType)
}
m.Type = messageType
m.ExitCode = uint8(exit)
case WebSocketOutputStdout, WebSocketOutputStderr, WebSocketOutputError:
data, ok := messageMap["data"]
if !ok {
return ErrMissingData
}
text, ok := data.(string)
if !ok {
return fmt.Errorf("value of key data must be a string: %w", ErrInvalidType)
}
m.Type = messageType
m.Data = text
case WebSocketMetaStart, WebSocketMetaTimeout:
m.Type = messageType
default:
return ErrUnknownWebSocketMessageType
}
return nil
}
// ClientError is the response interface if the request is not valid.
type ClientError struct {
Message string `json:"message"`
}
// InternalServerError is the response interface that is returned when an error occurs.
type InternalServerError struct {
Message string `json:"message"`
ErrorCode ErrorCode `json:"errorCode"`
}
// ErrorCode is the type for error codes expected by CodeOcean.
type ErrorCode string
const (
ErrorNomadUnreachable ErrorCode = "NOMAD_UNREACHABLE"
ErrorNomadOverload ErrorCode = "NOMAD_OVERLOAD"
ErrorNomadInternalServerError ErrorCode = "NOMAD_INTERNAL_SERVER_ERROR"
PrewarmingPoolDepleting ErrorCode = "PREWARMING_POOL_DEPLETING"
ErrorUnknown ErrorCode = "UNKNOWN"
)