Files
poseidon/internal/runner/inactivity_timer_test.go
sirkrypt0 c9d6cd5996 Move runner interactivity timer to own file
Previously, the interactivity timer was implemented in the same file
as the runner. This made the file long and the project structure more
complicated.
2021-07-29 13:30:46 +00:00

87 lines
2.7 KiB
Go

package runner
import (
"github.com/stretchr/testify/mock"
"github.com/stretchr/testify/suite"
"gitlab.hpi.de/codeocean/codemoon/poseidon/tests"
"testing"
"time"
)
func TestInactivityTimerTestSuite(t *testing.T) {
suite.Run(t, new(InactivityTimerTestSuite))
}
type InactivityTimerTestSuite struct {
suite.Suite
runner Runner
manager *ManagerMock
returned chan bool
}
func (s *InactivityTimerTestSuite) SetupTest() {
s.returned = make(chan bool, 1)
s.manager = &ManagerMock{}
s.manager.On("Return", mock.Anything).Run(func(_ mock.Arguments) {
s.returned <- true
}).Return(nil)
s.runner = NewRunner(tests.DefaultRunnerID, s.manager)
s.runner.SetupTimeout(tests.ShortTimeout)
}
func (s *InactivityTimerTestSuite) TearDownTest() {
s.runner.StopTimeout()
}
func (s *InactivityTimerTestSuite) TestRunnerIsReturnedAfterTimeout() {
s.True(tests.ChannelReceivesSomething(s.returned, 2*tests.ShortTimeout))
}
func (s *InactivityTimerTestSuite) TestRunnerIsNotReturnedBeforeTimeout() {
s.False(tests.ChannelReceivesSomething(s.returned, tests.ShortTimeout/2))
}
func (s *InactivityTimerTestSuite) TestResetTimeoutExtendsTheDeadline() {
time.Sleep(3 * tests.ShortTimeout / 4)
s.runner.ResetTimeout()
s.False(tests.ChannelReceivesSomething(s.returned, 3*tests.ShortTimeout/4),
"Because of the reset, the timeout should not be reached by now.")
s.True(tests.ChannelReceivesSomething(s.returned, 5*tests.ShortTimeout/4),
"After reset, the timout should be reached by now.")
}
func (s *InactivityTimerTestSuite) TestStopTimeoutStopsTimeout() {
s.runner.StopTimeout()
s.False(tests.ChannelReceivesSomething(s.returned, 2*tests.ShortTimeout))
}
func (s *InactivityTimerTestSuite) TestTimeoutPassedReturnsFalseBeforeDeadline() {
s.False(s.runner.TimeoutPassed())
}
func (s *InactivityTimerTestSuite) TestTimeoutPassedReturnsTrueAfterDeadline() {
time.Sleep(2 * tests.ShortTimeout)
s.True(s.runner.TimeoutPassed())
}
func (s *InactivityTimerTestSuite) TestTimerIsNotResetAfterDeadline() {
time.Sleep(2 * tests.ShortTimeout)
// We need to empty the returned channel so Return can send to it again.
tests.ChannelReceivesSomething(s.returned, 0)
s.runner.ResetTimeout()
s.False(tests.ChannelReceivesSomething(s.returned, 2*tests.ShortTimeout))
}
func (s *InactivityTimerTestSuite) TestSetupTimeoutStopsOldTimeout() {
s.runner.SetupTimeout(3 * tests.ShortTimeout)
s.False(tests.ChannelReceivesSomething(s.returned, 2*tests.ShortTimeout))
s.True(tests.ChannelReceivesSomething(s.returned, 2*tests.ShortTimeout))
}
func (s *InactivityTimerTestSuite) TestTimerIsInactiveWhenDurationIsZero() {
s.runner.SetupTimeout(0)
s.False(tests.ChannelReceivesSomething(s.returned, tests.ShortTimeout))
}