feat: update playerId handling and improve room rendering logic
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Before Width: | Height: | Size: 144 KiB After Width: | Height: | Size: 245 KiB |
@@ -1,342 +1,262 @@
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<!doctype html>
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<html lang="de">
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<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Hitstar Web</title>
|
||||
<script src="https://cdn.tailwindcss.com"></script>
|
||||
<script src="/socket.io/socket.io.js"></script>
|
||||
<style>
|
||||
@keyframes record-spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
.spin-record {
|
||||
animation: record-spin 3.2s linear infinite;
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
<body class="min-h-screen bg-slate-50 text-slate-900 dark:bg-slate-950 dark:text-slate-100">
|
||||
<div id="app" class="max-w-5xl mx-auto p-4 md:p-6">
|
||||
<header class="mb-6 md:mb-8">
|
||||
<h1 class="text-3xl md:text-4xl font-bold tracking-tight">Hitstar</h1>
|
||||
<p class="text-slate-500 dark:text-slate-400 mt-1">
|
||||
Lokales Multiplayer-Spiel mit deiner eigenen Musik
|
||||
</p>
|
||||
</header>
|
||||
<!-- Toast Notification -->
|
||||
<div
|
||||
id="toast"
|
||||
class="fixed top-6 left-1/2 -translate-x-1/2 z-50 px-4 py-2 rounded-lg bg-indigo-600 text-white text-sm font-medium shadow-lg opacity-0 pointer-events-none transition-opacity duration-500"
|
||||
>
|
||||
Code kopiert!
|
||||
</div>
|
||||
|
||||
<!-- Lobby Card -->
|
||||
<div
|
||||
id="lobby"
|
||||
class="rounded-xl border border-slate-200 dark:border-slate-800 bg-white dark:bg-slate-900 shadow-sm p-4 md:p-6 space-y-4"
|
||||
>
|
||||
<div class="flex flex-col sm:flex-row gap-3 sm:items-end">
|
||||
<label class="flex-1 text-sm font-medium text-slate-600 dark:text-slate-300">
|
||||
Dein Name
|
||||
<input
|
||||
id="name"
|
||||
placeholder="Name"
|
||||
class="mt-1 w-full rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3 py-2 h-11 outline-none focus:ring-2 focus:ring-indigo-500"
|
||||
/>
|
||||
</label>
|
||||
<button
|
||||
id="setName"
|
||||
class="h-11 px-4 rounded-lg bg-indigo-600 hover:bg-indigo-700 text-white font-medium"
|
||||
>
|
||||
Setzen
|
||||
</button>
|
||||
</div>
|
||||
<div class="flex flex-col sm:flex-row gap-3">
|
||||
<button
|
||||
id="createRoom"
|
||||
class="h-11 px-4 rounded-lg bg-emerald-600 hover:bg-emerald-700 text-white font-medium"
|
||||
>
|
||||
Raum erstellen
|
||||
</button>
|
||||
<input
|
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id="roomCode"
|
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placeholder="Code"
|
||||
class="flex-1 h-11 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3 outline-none focus:ring-2 focus:ring-indigo-500"
|
||||
/>
|
||||
<button
|
||||
id="joinRoom"
|
||||
class="h-11 px-4 rounded-lg bg-slate-900 hover:bg-slate-700 text-white font-medium dark:bg-slate-700 dark:hover:bg-slate-600"
|
||||
>
|
||||
Beitreten
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
|
||||
<title>Hitstar Web</title>
|
||||
<script src="https://cdn.tailwindcss.com"></script>
|
||||
<script src="/socket.io/socket.io.js"></script>
|
||||
<style>
|
||||
@keyframes record-spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
|
||||
<!-- Room Card -->
|
||||
<div
|
||||
id="room"
|
||||
class="hidden rounded-xl border border-slate-200 dark:border-slate-800 bg-white dark:bg-slate-900 shadow-sm p-4 md:p-6 space-y-4"
|
||||
>
|
||||
<div class="flex items-center justify-between gap-3">
|
||||
<h2 class="text-xl md:text-2xl font-semibold flex items-center gap-2">
|
||||
Raum
|
||||
to {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
.spin-record {
|
||||
animation: record-spin 3.2s linear infinite;
|
||||
}
|
||||
|
||||
/* Dashboard chevron rotation when section is open */
|
||||
#dashboard .dashboard-chevron {
|
||||
transition: transform 200ms ease;
|
||||
transform-origin: 50% 50%;
|
||||
}
|
||||
|
||||
#dashboard[open] .dashboard-chevron {
|
||||
transform: rotate(90deg);
|
||||
}
|
||||
</style>
|
||||
</head>
|
||||
|
||||
<body class="min-h-screen bg-slate-50 text-slate-900 dark:bg-slate-950 dark:text-slate-100">
|
||||
<div id="app" class="max-w-5xl mx-auto p-4 md:p-6">
|
||||
<header class="mb-6 md:mb-8">
|
||||
<h1 class="text-3xl md:text-4xl font-bold tracking-tight">Hitstar</h1>
|
||||
<p class="text-slate-500 dark:text-slate-400 mt-1">
|
||||
Lokales Multiplayer-Spiel mit deiner eigenen Musik
|
||||
</p>
|
||||
</header>
|
||||
<!-- Toast Notification -->
|
||||
<div id="toast"
|
||||
class="fixed top-6 left-1/2 -translate-x-1/2 z-50 px-4 py-2 rounded-lg bg-indigo-600 text-white text-sm font-medium shadow-lg opacity-0 pointer-events-none transition-opacity duration-500">
|
||||
Code kopiert!
|
||||
</div>
|
||||
|
||||
<!-- Lobby Card -->
|
||||
<div id="lobby"
|
||||
class="rounded-xl border border-slate-200 dark:border-slate-800 bg-white dark:bg-slate-900 shadow-sm p-4 md:p-6 space-y-4">
|
||||
<div class="flex flex-col sm:flex-row gap-3 sm:items-end">
|
||||
<label class="flex-1 text-sm font-medium text-slate-600 dark:text-slate-300">
|
||||
Dein Name
|
||||
<input id="name" placeholder="Name"
|
||||
class="mt-1 w-full rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3 py-2 h-11 outline-none focus:ring-2 focus:ring-indigo-500" />
|
||||
</label>
|
||||
<button id="setName" class="h-11 px-4 rounded-lg bg-indigo-600 hover:bg-indigo-700 text-white font-medium">
|
||||
Setzen
|
||||
</button>
|
||||
</div>
|
||||
<div class="flex flex-col sm:flex-row gap-3">
|
||||
<button id="createRoom" class="h-11 px-4 rounded-lg bg-emerald-600 hover:bg-emerald-700 text-white font-medium">
|
||||
Raum erstellen
|
||||
</button>
|
||||
<input id="roomCode" placeholder="Code"
|
||||
class="flex-1 h-11 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3 outline-none focus:ring-2 focus:ring-indigo-500" />
|
||||
<button id="joinRoom"
|
||||
class="h-11 px-4 rounded-lg bg-slate-900 hover:bg-slate-700 text-white font-medium dark:bg-slate-700 dark:hover:bg-slate-600">
|
||||
Beitreten
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Room Card -->
|
||||
<div id="room"
|
||||
class="hidden rounded-xl border border-slate-200 dark:border-slate-800 bg-white dark:bg-slate-900 shadow-sm p-4 md:p-6 space-y-4">
|
||||
<div class="flex items-center justify-between gap-3">
|
||||
<h2 class="text-xl md:text-2xl font-semibold flex items-center gap-2">
|
||||
Raum
|
||||
<span id="roomId" class="font-mono tracking-wider cursor-pointer" title="Klicken zum Kopieren"></span>
|
||||
</h2>
|
||||
<button id="leaveRoom"
|
||||
class="h-10 px-4 rounded-lg border border-slate-300 dark:border-slate-700 hover:bg-slate-50 dark:hover:bg-slate-800">
|
||||
Verlassen
|
||||
</button>
|
||||
</div>
|
||||
<!-- Expandable Dashboard: player statuses and scores -->
|
||||
<div>
|
||||
<details id="dashboard"
|
||||
class="rounded-lg border border-slate-200 dark:border-slate-800 bg-white/60 dark:bg-slate-900/40 p-3">
|
||||
<summary
|
||||
class="cursor-pointer select-none text-sm font-semibold text-slate-700 dark:text-slate-300 flex items-center gap-2">
|
||||
<svg class="dashboard-chevron h-4 w-4 text-slate-500" viewBox="0 0 20 20" fill="currentColor"
|
||||
aria-hidden="true">
|
||||
<path fill-rule="evenodd"
|
||||
d="M7.293 14.707a1 1 0 010-1.414L10.586 10 7.293 6.707a1 1 0 011.414-1.414l4 4a1 1 0 010 1.414l-4 4a1 1 0 01-1.414 0z"
|
||||
clip-rule="evenodd" />
|
||||
</svg>
|
||||
<span
|
||||
id="roomId"
|
||||
class="font-mono tracking-wider cursor-pointer"
|
||||
title="Klicken zum Kopieren"
|
||||
></span>
|
||||
</h2>
|
||||
<button
|
||||
id="leaveRoom"
|
||||
class="h-10 px-4 rounded-lg border border-slate-300 dark:border-slate-700 hover:bg-slate-50 dark:hover:bg-slate-800"
|
||||
>
|
||||
Verlassen
|
||||
class="inline-flex h-5 w-5 items-center justify-center rounded-full bg-indigo-600 text-white text-[11px] font-bold">i</span>
|
||||
Dashboard: Spielerstatus & Punkte
|
||||
<span id="dashboardHint"
|
||||
class="ml-auto text-xs font-normal text-slate-500 dark:text-slate-400 italic hidden">
|
||||
Tipp: Klick zum Ein-/Ausklappen
|
||||
</span>
|
||||
</summary>
|
||||
<div class="mt-3 overflow-x-auto">
|
||||
<table class="min-w-full text-sm">
|
||||
<thead class="text-left text-slate-500 dark:text-slate-400">
|
||||
<tr>
|
||||
<th class="py-2 pr-3">Spieler</th>
|
||||
<th class="py-2 pr-3">Verbindung</th>
|
||||
<th class="py-2 pr-3">Ready</th>
|
||||
<th class="py-2 pr-3">Score</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody id="dashboardList" class="divide-y divide-slate-200 dark:divide-slate-800"></tbody>
|
||||
</table>
|
||||
</div>
|
||||
</details>
|
||||
</div>
|
||||
|
||||
<div class="grid grid-cols-1 md:grid-cols-2 gap-4 items-start">
|
||||
<div class="space-y-1">
|
||||
<div class="text-slate-700 dark:text-slate-300">
|
||||
Status: <span id="status" class="font-medium"></span>
|
||||
</div>
|
||||
<div class="text-slate-700 dark:text-slate-300">
|
||||
Am Zug: <span id="guesser" class="font-medium"></span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex flex-wrap items-center gap-3 justify-start md:justify-end">
|
||||
<label class="inline-flex items-center gap-3 text-slate-700 dark:text-slate-300 select-none">
|
||||
<input type="checkbox" id="readyChk" class="peer sr-only" aria-label="Bereit um zu starten" />
|
||||
<span
|
||||
class="relative inline-flex h-6 w-10 shrink-0 cursor-pointer rounded-full bg-slate-300 transition-colors duration-200 dark:bg-slate-700 peer-checked:bg-emerald-500 peer-focus-visible:outline-none peer-focus-visible:ring-2 peer-focus-visible:ring-indigo-500 before:absolute before:top-1 before:left-1 before:h-4 before:w-4 before:rounded-full before:bg-white before:shadow before:transition-transform before:duration-200 peer-checked:before:translate-x-4"></span>
|
||||
<span>Bereit</span>
|
||||
</label>
|
||||
<button id="startGame"
|
||||
class="hidden h-10 px-4 rounded-lg bg-indigo-600 hover:bg-indigo-700 text-white font-medium">
|
||||
Spiel starten (Host)
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="text-slate-700 dark:text-slate-300">
|
||||
Dein Name: <strong id="nameDisplay" class="font-semibold"></strong>
|
||||
</div>
|
||||
|
||||
<!-- Expandable Dashboard: player statuses and scores -->
|
||||
<div>
|
||||
<details
|
||||
id="dashboard"
|
||||
class="rounded-lg border border-slate-200 dark:border-slate-800 bg-white/60 dark:bg-slate-900/40 p-3"
|
||||
>
|
||||
<summary
|
||||
class="cursor-pointer select-none text-sm font-semibold text-slate-700 dark:text-slate-300 flex items-center gap-2"
|
||||
>
|
||||
<span
|
||||
class="inline-flex h-5 w-5 items-center justify-center rounded-full bg-indigo-600 text-white text-[11px] font-bold"
|
||||
>i</span
|
||||
>
|
||||
Dashboard: Spielerstatus & Punkte
|
||||
</summary>
|
||||
<div class="mt-3 overflow-x-auto">
|
||||
<table class="min-w-full text-sm">
|
||||
<thead class="text-left text-slate-500 dark:text-slate-400">
|
||||
<tr>
|
||||
<th class="py-2 pr-3">Spieler</th>
|
||||
<th class="py-2 pr-3">Verbindung</th>
|
||||
<th class="py-2 pr-3">Ready</th>
|
||||
<th class="py-2 pr-3">Score</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody
|
||||
id="dashboardList"
|
||||
class="divide-y divide-slate-200 dark:divide-slate-800"
|
||||
></tbody>
|
||||
</table>
|
||||
</div>
|
||||
</details>
|
||||
</div>
|
||||
|
||||
<div class="grid grid-cols-1 md:grid-cols-2 gap-4 items-start">
|
||||
<div class="space-y-1">
|
||||
<div class="text-slate-700 dark:text-slate-300">
|
||||
Status: <span id="status" class="font-medium"></span>
|
||||
</div>
|
||||
<div class="text-slate-700 dark:text-slate-300">
|
||||
Am Zug: <span id="guesser" class="font-medium"></span>
|
||||
</div>
|
||||
</div>
|
||||
<div class="flex flex-wrap items-center gap-3 justify-start md:justify-end">
|
||||
<label
|
||||
class="inline-flex items-center gap-3 text-slate-700 dark:text-slate-300 select-none"
|
||||
>
|
||||
<input
|
||||
type="checkbox"
|
||||
id="readyChk"
|
||||
class="peer sr-only"
|
||||
aria-label="Bereit um zu starten"
|
||||
/>
|
||||
<span
|
||||
class="relative inline-flex h-6 w-10 shrink-0 cursor-pointer rounded-full bg-slate-300 transition-colors duration-200 dark:bg-slate-700 peer-checked:bg-emerald-500 peer-focus-visible:outline-none peer-focus-visible:ring-2 peer-focus-visible:ring-indigo-500 before:absolute before:top-1 before:left-1 before:h-4 before:w-4 before:rounded-full before:bg-white before:shadow before:transition-transform before:duration-200 peer-checked:before:translate-x-4"
|
||||
></span>
|
||||
<span>Bereit</span>
|
||||
</label>
|
||||
<button
|
||||
id="startGame"
|
||||
class="hidden h-10 px-4 rounded-lg bg-indigo-600 hover:bg-indigo-700 text-white font-medium"
|
||||
>
|
||||
Spiel starten (Host)
|
||||
</button>
|
||||
<div id="nowPlaying"
|
||||
class="hidden rounded-lg border border-slate-200 dark:border-slate-800 p-4 bg-slate-50/60 dark:bg-slate-800/60">
|
||||
<div class="flex flex-col md:flex-row md:items-center md:justify-between gap-3">
|
||||
<div class="text-lg font-semibold">
|
||||
<strong id="npTitle"> </strong><span id="npArtist"></span><span id="npYear"
|
||||
class="text-slate-500"></span>
|
||||
</div>
|
||||
<div id="revealBanner" class="hidden"></div>
|
||||
</div>
|
||||
|
||||
<div
|
||||
id="nowPlaying"
|
||||
class="hidden rounded-lg border border-slate-200 dark:border-slate-800 p-4 bg-slate-50/60 dark:bg-slate-800/60"
|
||||
>
|
||||
<div class="flex flex-col md:flex-row md:items-center md:justify-between gap-3">
|
||||
<div class="text-lg font-semibold">
|
||||
<strong id="npTitle"> </strong><span id="npArtist"></span
|
||||
><span id="npYear" class="text-slate-500"></span>
|
||||
</div>
|
||||
<div id="revealBanner" class="hidden"></div>
|
||||
</div>
|
||||
<div class="mt-3">
|
||||
<audio id="audio" preload="none" class="hidden"></audio>
|
||||
<div class="flex flex-col items-center">
|
||||
<!-- Record Disc -->
|
||||
<div class="relative" style="width: 200px; height: 200px">
|
||||
<img
|
||||
id="recordDisc"
|
||||
src="/hitstar.png"
|
||||
alt="Record"
|
||||
class="w-full h-full rounded-full object-cover shadow-lg ring-2 ring-slate-300 dark:ring-slate-700"
|
||||
/>
|
||||
<!-- center hole overlay -->
|
||||
<div
|
||||
class="pointer-events-none absolute inset-0 rounded-full"
|
||||
style="
|
||||
<div class="mt-3">
|
||||
<audio id="audio" preload="none" class="hidden"></audio>
|
||||
<div class="flex flex-col items-center">
|
||||
<!-- Record Disc -->
|
||||
<div class="relative" style="width: 200px; height: 200px">
|
||||
<img id="recordDisc" src="/hitstar.png" alt="Record"
|
||||
class="w-full h-full rounded-full object-cover shadow-lg ring-2 ring-slate-300 dark:ring-slate-700" />
|
||||
<!-- center hole overlay -->
|
||||
<div class="pointer-events-none absolute inset-0 rounded-full" style="
|
||||
background: radial-gradient(
|
||||
circle at center,
|
||||
transparent 0 14px,
|
||||
rgba(0, 0, 0, 0.22) 14px,
|
||||
transparent 16px
|
||||
);
|
||||
"
|
||||
></div>
|
||||
<!-- buffering badge -->
|
||||
<div
|
||||
id="bufferBadge"
|
||||
class="absolute bottom-2 left-1/2 -translate-x-1/2 rounded bg-slate-900/80 text-white text-xs px-2 py-1 hidden"
|
||||
>
|
||||
Buffering…
|
||||
</div>
|
||||
"></div>
|
||||
<!-- buffering badge -->
|
||||
<div id="bufferBadge"
|
||||
class="absolute bottom-2 left-1/2 -translate-x-1/2 rounded bg-slate-900/80 text-white text-xs px-2 py-1 hidden">
|
||||
Buffering…
|
||||
</div>
|
||||
|
||||
<!-- Progress bar -->
|
||||
<div class="mt-4 w-full">
|
||||
<div
|
||||
class="relative h-2 rounded-full bg-slate-200 dark:bg-slate-700 overflow-hidden"
|
||||
>
|
||||
<div
|
||||
id="progressFill"
|
||||
class="absolute left-0 top-0 h-full bg-indigo-600"
|
||||
style="width: 0%"
|
||||
></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Controls (Play/Pause restricted to guesser) -->
|
||||
<div id="mediaControls" class="hidden mt-4 flex items-center gap-3">
|
||||
<button
|
||||
id="playBtn"
|
||||
class="h-10 px-4 rounded-lg bg-emerald-600 hover:bg-emerald-700 text-white font-medium"
|
||||
>
|
||||
Play
|
||||
</button>
|
||||
<button
|
||||
id="pauseBtn"
|
||||
class="h-10 px-4 rounded-lg bg-rose-600 hover:bg-rose-700 text-white font-medium"
|
||||
>
|
||||
Pause
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Volume (available to all players) -->
|
||||
<div class="mt-3">
|
||||
<label
|
||||
class="inline-flex items-center gap-2 text-sm text-slate-700 dark:text-slate-300"
|
||||
>
|
||||
Lautstärke
|
||||
<input
|
||||
id="volumeSlider"
|
||||
type="range"
|
||||
min="0"
|
||||
max="1"
|
||||
step="0.01"
|
||||
class="w-40 accent-indigo-600"
|
||||
/>
|
||||
</label>
|
||||
</div>
|
||||
|
||||
<!-- Answer form: everyone can try to guess title & artist for a coin -->
|
||||
<form
|
||||
id="answerForm"
|
||||
class="mt-4 w-full flex flex-col md:flex-row gap-2 md:items-end"
|
||||
>
|
||||
<label class="flex-1 text-sm">
|
||||
<span class="text-slate-700 dark:text-slate-300">Titel</span>
|
||||
<input
|
||||
id="guessTitle"
|
||||
name="title"
|
||||
placeholder="Songtitel"
|
||||
autocomplete="off"
|
||||
class="mt-1 w-full h-10 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3"
|
||||
/>
|
||||
</label>
|
||||
<label class="flex-1 text-sm">
|
||||
<span class="text-slate-700 dark:text-slate-300">Künstler</span>
|
||||
<input
|
||||
id="guessArtist"
|
||||
name="artist"
|
||||
placeholder="Künstler"
|
||||
autocomplete="off"
|
||||
class="mt-1 w-full h-10 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3"
|
||||
/>
|
||||
</label>
|
||||
<button
|
||||
id="submitAnswer"
|
||||
type="submit"
|
||||
class="h-10 px-4 rounded-lg bg-emerald-600 hover:bg-emerald-700 text-white font-medium"
|
||||
>
|
||||
Abschicken
|
||||
</button>
|
||||
</form>
|
||||
<div id="answerResult" class="mt-1 text-sm"></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="mt-3 flex flex-wrap items-center gap-3">
|
||||
<div id="placeArea" class="hidden flex items-center gap-2">
|
||||
<label class="text-sm text-slate-600 dark:text-slate-300"
|
||||
>Position:
|
||||
<select
|
||||
id="slotSelect"
|
||||
class="ml-2 h-10 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3"
|
||||
></select>
|
||||
|
||||
<!-- Progress bar -->
|
||||
<div class="mt-4 w-full">
|
||||
<div class="relative h-2 rounded-full bg-slate-200 dark:bg-slate-700 overflow-hidden">
|
||||
<div id="progressFill" class="absolute left-0 top-0 h-full bg-indigo-600" style="width: 0%"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<!-- Controls (Play/Pause restricted to guesser) -->
|
||||
<div id="mediaControls" class="hidden mt-4 flex items-center gap-3">
|
||||
<button id="playBtn"
|
||||
class="h-10 px-4 rounded-lg bg-emerald-600 hover:bg-emerald-700 text-white font-medium">
|
||||
Play
|
||||
</button>
|
||||
<button id="pauseBtn" class="h-10 px-4 rounded-lg bg-rose-600 hover:bg-rose-700 text-white font-medium">
|
||||
Pause
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<!-- Volume (available to all players) -->
|
||||
<div class="mt-3">
|
||||
<label class="inline-flex items-center gap-2 text-sm text-slate-700 dark:text-slate-300">
|
||||
Lautstärke
|
||||
<input id="volumeSlider" type="range" min="0" max="1" step="0.01" class="w-40 accent-indigo-600" />
|
||||
</label>
|
||||
<button
|
||||
id="placeBtn"
|
||||
class="h-10 px-4 rounded-lg bg-slate-900 hover:bg-slate-700 text-white font-medium dark:bg-slate-700 dark:hover:bg-slate-600"
|
||||
>
|
||||
Platzieren
|
||||
</button>
|
||||
</div>
|
||||
<div id="nextArea" class="hidden">
|
||||
<button
|
||||
id="nextBtn"
|
||||
class="h-10 px-4 rounded-lg bg-indigo-600 hover:bg-indigo-700 text-white font-medium"
|
||||
>
|
||||
Next
|
||||
|
||||
<!-- Answer form: everyone can try to guess title & artist for a coin -->
|
||||
<form id="answerForm" class="mt-4 w-full flex flex-col md:flex-row gap-2 md:items-end">
|
||||
<label class="flex-1 text-sm">
|
||||
<span class="text-slate-700 dark:text-slate-300">Titel</span>
|
||||
<input id="guessTitle" name="title" placeholder="Songtitel" autocomplete="off"
|
||||
class="mt-1 w-full h-10 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3" />
|
||||
</label>
|
||||
<label class="flex-1 text-sm">
|
||||
<span class="text-slate-700 dark:text-slate-300">Künstler</span>
|
||||
<input id="guessArtist" name="artist" placeholder="Künstler" autocomplete="off"
|
||||
class="mt-1 w-full h-10 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3" />
|
||||
</label>
|
||||
<button id="submitAnswer" type="submit"
|
||||
class="h-10 px-4 rounded-lg bg-emerald-600 hover:bg-emerald-700 text-white font-medium">
|
||||
Abschicken
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
<div id="answerResult" class="mt-1 text-sm"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h3 class="text-lg font-semibold mt-2">Deine Zeitleiste</h3>
|
||||
<div
|
||||
id="timeline"
|
||||
class="mt-2 flex flex-wrap gap-3 p-3 rounded-lg border border-slate-200 dark:border-slate-800 bg-white/60 dark:bg-slate-900/40 min-h-[64px]"
|
||||
></div>
|
||||
</div>
|
||||
|
||||
<div class="flex items-center gap-3 text-slate-700 dark:text-slate-300">
|
||||
Tokens: <span id="tokens" class="font-semibold">0</span>
|
||||
<div class="mt-3 flex flex-wrap items-center gap-3">
|
||||
<div id="placeArea" class="hidden flex items-center gap-2">
|
||||
<label class="text-sm text-slate-600 dark:text-slate-300">Position:
|
||||
<select id="slotSelect"
|
||||
class="ml-2 h-10 rounded-lg border border-slate-300 dark:border-slate-700 bg-white/80 dark:bg-slate-800 px-3"></select>
|
||||
</label>
|
||||
<button id="placeBtn"
|
||||
class="h-10 px-4 rounded-lg bg-slate-900 hover:bg-slate-700 text-white font-medium dark:bg-slate-700 dark:hover:bg-slate-600">
|
||||
Platzieren
|
||||
</button>
|
||||
</div>
|
||||
<div id="nextArea" class="hidden">
|
||||
<button id="nextBtn" class="h-10 px-4 rounded-lg bg-indigo-600 hover:bg-indigo-700 text-white font-medium">
|
||||
Next
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="/js/main.js" type="module"></script>
|
||||
</body>
|
||||
</html>
|
||||
<div>
|
||||
<h3 class="text-lg font-semibold mt-2">Deine Zeitleiste</h3>
|
||||
<div id="timeline"
|
||||
class="mt-2 flex flex-wrap gap-3 p-3 rounded-lg border border-slate-200 dark:border-slate-800 bg-white/60 dark:bg-slate-900/40 min-h-[64px]">
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="flex items-center gap-3 text-slate-700 dark:text-slate-300">
|
||||
Tokens: <span id="tokens" class="font-semibold">0</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script src="/js/main.js" type="module"></script>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
@@ -3,6 +3,7 @@ const el = (id) => document.getElementById(id);
|
||||
export const $lobby = el('lobby');
|
||||
export const $room = el('room');
|
||||
export const $roomId = el('roomId');
|
||||
export const $nameDisplay = el('nameDisplay');
|
||||
export const $status = el('status');
|
||||
export const $guesser = el('guesser');
|
||||
export const $timeline = el('timeline');
|
||||
@@ -30,7 +31,6 @@ export const $bufferBadge = el('bufferBadge');
|
||||
export const $copyRoomCode = el('copyRoomCode');
|
||||
export const $nameLobby = el('name');
|
||||
export const $setNameLobby = el('setName');
|
||||
export const $nameDisplay = el('nameDisplay');
|
||||
export const $createRoom = el('createRoom');
|
||||
export const $joinRoom = el('joinRoom');
|
||||
export const $roomCode = el('roomCode');
|
||||
|
||||
@@ -44,7 +44,11 @@ function showToast(msg) {
|
||||
}
|
||||
|
||||
function handleConnected(msg) {
|
||||
console.debug('handleConnected', msg);
|
||||
state.playerId = msg.playerId;
|
||||
try {
|
||||
if (msg.playerId) localStorage.setItem('playerId', msg.playerId);
|
||||
} catch {}
|
||||
if (msg.sessionId) {
|
||||
// Don't clobber an existing session on reconnect; only set if none exists yet.
|
||||
const existing = localStorage.getItem('sessionId');
|
||||
@@ -66,11 +70,42 @@ function handleConnected(msg) {
|
||||
if (last && !localStorage.getItem('sessionId')) {
|
||||
sendMsg({ type: 'join_room', code: last });
|
||||
}
|
||||
// If we already have a room snapshot, re-render now that we know our playerId
|
||||
// to correctly compute host/permissions (e.g., Start button visibility).
|
||||
if (state.room) {
|
||||
try {
|
||||
// If we somehow have a room snapshot already but our playerId doesn't match any player,
|
||||
// and there's only one player, assume it's us (helps when resuming locally without resume).
|
||||
const r = state.room;
|
||||
if (r?.players?.length === 1) {
|
||||
const only = r.players[0];
|
||||
if (only && only.id && only.id !== state.playerId) {
|
||||
state.playerId = only.id;
|
||||
try {
|
||||
localStorage.setItem('playerId', only.id);
|
||||
} catch {}
|
||||
}
|
||||
}
|
||||
renderRoom(state.room);
|
||||
} catch {}
|
||||
}
|
||||
}
|
||||
|
||||
function handleRoomUpdate(msg) {
|
||||
if (msg?.room?.id) cacheLastRoomId(msg.room.id);
|
||||
renderRoom(msg.room);
|
||||
const r = msg.room;
|
||||
try {
|
||||
if (r?.players?.length === 1) {
|
||||
const only = r.players[0];
|
||||
if (only && only.id && only.id !== state.playerId) {
|
||||
state.playerId = only.id;
|
||||
try {
|
||||
localStorage.setItem('playerId', only.id);
|
||||
} catch {}
|
||||
}
|
||||
}
|
||||
} catch {}
|
||||
renderRoom(r);
|
||||
}
|
||||
|
||||
function handlePlayTrack(msg) {
|
||||
@@ -192,9 +227,21 @@ function onMessage(ev) {
|
||||
switch (msg.type) {
|
||||
case 'resume_result':
|
||||
if (msg.ok) {
|
||||
if (msg.playerId) state.playerId = msg.playerId;
|
||||
console.debug('handleResumeResult', msg);
|
||||
if (msg.playerId) {
|
||||
state.playerId = msg.playerId;
|
||||
try {
|
||||
localStorage.setItem('playerId', msg.playerId);
|
||||
} catch {}
|
||||
}
|
||||
const code = msg.roomId || state.room?.id || localStorage.getItem('lastRoomId');
|
||||
if (code) sendMsg({ type: 'join_room', code });
|
||||
// Re-render with the now-known playerId so host UI updates immediately.
|
||||
if (state.room) {
|
||||
try {
|
||||
renderRoom(state.room);
|
||||
} catch {}
|
||||
}
|
||||
} else {
|
||||
const code = state.room?.id || localStorage.getItem('lastRoomId');
|
||||
if (code) sendMsg({ type: 'join_room', code });
|
||||
@@ -368,6 +415,34 @@ function wireUi() {
|
||||
sendMsg({ type: 'submit_answer', guess: { title, artist } });
|
||||
});
|
||||
}
|
||||
// Dashboard one-time hint
|
||||
const dashboard = document.getElementById('dashboard');
|
||||
const dashboardHint = document.getElementById('dashboardHint');
|
||||
if (dashboard && dashboardHint) {
|
||||
try {
|
||||
const seen = localStorage.getItem('dashboardHintSeen');
|
||||
if (!seen) {
|
||||
dashboardHint.classList.remove('hidden');
|
||||
const hide = () => {
|
||||
dashboardHint.classList.add('hidden');
|
||||
try {
|
||||
localStorage.setItem('dashboardHintSeen', '1');
|
||||
} catch {}
|
||||
dashboard.removeEventListener('toggle', hide);
|
||||
dashboard.removeEventListener('click', hide);
|
||||
};
|
||||
dashboard.addEventListener('toggle', hide);
|
||||
// Also hide on explicit click to cover browsers not firing 'toggle' on details
|
||||
dashboard.addEventListener('click', hide, { once: true });
|
||||
// Auto-hide after 6 seconds if no interaction
|
||||
setTimeout(() => {
|
||||
if (!localStorage.getItem('dashboardHintSeen')) {
|
||||
hide();
|
||||
}
|
||||
}, 6000);
|
||||
}
|
||||
} catch {}
|
||||
}
|
||||
}
|
||||
|
||||
// boot
|
||||
@@ -376,13 +451,17 @@ connectWS(onMessage);
|
||||
|
||||
// restore name immediately if present
|
||||
(() => {
|
||||
// Bootstrap playerId early if we have it from a prior session to avoid null during first render
|
||||
try {
|
||||
const savedPid = localStorage.getItem('playerId');
|
||||
if (savedPid && !state.playerId) {
|
||||
state.playerId = savedPid;
|
||||
}
|
||||
} catch {}
|
||||
const saved = localStorage.getItem('playerName');
|
||||
if (saved) {
|
||||
if ($nameLobby && $nameLobby.value !== saved) {
|
||||
$nameLobby.value = saved;
|
||||
}
|
||||
if ($nameDisplay) {
|
||||
$nameDisplay.textContent = saved;
|
||||
}
|
||||
}
|
||||
})();
|
||||
|
||||
@@ -7,7 +7,6 @@ import {
|
||||
$guesser,
|
||||
$lobby,
|
||||
$mediaControls,
|
||||
$nameDisplay,
|
||||
$nextArea,
|
||||
$np,
|
||||
$placeArea,
|
||||
@@ -37,9 +36,18 @@ export function renderRoom(room) {
|
||||
$roomId.textContent = room.id;
|
||||
$status.textContent = room.state.status;
|
||||
$guesser.textContent = shortName(room.state.currentGuesser);
|
||||
// If our local playerId doesn't match any player in the snapshot, but there's
|
||||
// exactly one player, we must be that player (since only room members get updates).
|
||||
if (state.playerId && !room.players.some((p) => p.id === state.playerId)) {
|
||||
if (room.players.length === 1) {
|
||||
const sole = room.players[0];
|
||||
state.playerId = sole.id;
|
||||
try {
|
||||
localStorage.setItem('playerId', sole.id);
|
||||
} catch {}
|
||||
}
|
||||
}
|
||||
const me = room.players.find((p) => p.id === state.playerId);
|
||||
if ($nameDisplay)
|
||||
$nameDisplay.textContent = me?.name || localStorage.getItem('playerName') || '-';
|
||||
if ($dashboardList) {
|
||||
$dashboardList.innerHTML = room.players
|
||||
.map((p) => {
|
||||
@@ -96,16 +104,32 @@ export function renderRoom(room) {
|
||||
}
|
||||
$readyChk.parentElement.classList.toggle('hidden', room.state.status !== 'lobby');
|
||||
}
|
||||
|
||||
console.log('room host id:', room.hostId, 'my id:', state.playerId);
|
||||
const isHost = state.playerId === room.hostId;
|
||||
const activePlayers = room.players.filter((p) => !p.spectator && p.connected);
|
||||
const allReady = activePlayers.length > 0 && activePlayers.every((p) => p.ready);
|
||||
|
||||
console.log('room state status:', room.state.status, 'host:', isHost, 'allReady:', allReady);
|
||||
const canStart = room.state.status === 'lobby' && isHost && allReady;
|
||||
|
||||
console.log(
|
||||
`Rendering room ${room.id}, players: ${room.players.length}, active: ${activePlayers.length}, ready: ${allReady}, isHost: ${isHost}`
|
||||
);
|
||||
console.log('Me:', me);
|
||||
console.log('Pending ready:', state.pendingReady);
|
||||
console.log('Room state:', room.state);
|
||||
console.log('My timeline:', myTl);
|
||||
console.log('CanStart:', canStart);
|
||||
|
||||
if ($startGame) $startGame.classList.toggle('hidden', !canStart);
|
||||
|
||||
const isMyTurn =
|
||||
room.state.status === 'playing' &&
|
||||
room.state.phase === 'guess' &&
|
||||
room.state.currentGuesser === state.playerId &&
|
||||
room.state.currentTrack;
|
||||
|
||||
const canGuess = isMyTurn;
|
||||
// Media controls (play/pause) only for current guesser while guessing and a track is active
|
||||
if ($mediaControls) $mediaControls.classList.toggle('hidden', !isMyTurn);
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
export const state = {
|
||||
playerId: null,
|
||||
playerId: (() => {
|
||||
try {
|
||||
return localStorage.getItem('playerId') || null;
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
})(),
|
||||
room: null,
|
||||
lastTrack: null,
|
||||
revealed: false,
|
||||
|
||||
Reference in New Issue
Block a user