import { $nameDisplay, $nameLobby } from './dom.js'; import { state } from './state.js'; import { sendMsg } from './ws.js'; // If we have a stored player name, set it in the input and send to server export function reusePlayerName() { const stored = localStorage.getItem('playerName'); if (!stored) return; if ($nameLobby && $nameLobby.value !== stored) { $nameLobby.value = stored; } if ($nameDisplay) { $nameDisplay.textContent = stored; } sendMsg({ type: 'set_name', name: stored }); } export function reconnectLastRoom() { const last = state.room?.id || localStorage.getItem('lastRoomId'); if (last && !localStorage.getItem('sessionId')) { sendMsg({ type: 'join_room', code: last }); } }