import { broadcast } from './state.js'; export function startSyncTimer(room) { if (room.syncTimer) clearInterval(room.syncTimer); room.syncTimer = setInterval(() => { if ( room.state.status !== 'playing' || !room.state.currentTrack || !room.state.trackStartAt || room.state.paused ) return; broadcast(room, 'sync', { startAt: room.state.trackStartAt, serverNow: Date.now() }); }, 1000); } export function stopSyncTimer(room) { if (room.syncTimer) { clearInterval(room.syncTimer); room.syncTimer = null; } }